Hello all,
Today we have a brand new update for the playtest which features 2 new decks, balance updates, and some quality of life fixes based on feedback:
Core
Added new cards and 2 new decks – Authoritarianism and Anarchism
Balanced and fixed various Political Action Cards
Gameplay adjustments and Quality of Life improvements
Deck Updates
New Political Action Cards
Authoritarianism Deck
Charismatic Leader – cost: 7
Military Backing – cost: 20
Play in Target State. If active after 4 turns, significantly increases Importance, Stance, and Position on Strong Military in all states.
Military Escort - cost: 5
National Pride Brigade – cost: 7
Propaganda Blitz: 1 – cost: 2
Propaganda Blitz: 2 – cost: 2
Propaganda Blitz: 3 – cost: 2
Propaganda Blitz: Final – cost: 2
Anarchism Deck
Decentralize Authority Increase – cost: 3
Direct Team Involvement – cost: 5
Empower the Masses – cost: 20
Free Association Now – cost: 6
Max Thunderstruck – cost: 3
Mutual Aid Network – cost: 4
Political Cooperative – cost: 1
Roaming Anarchist – cost: 3
Political Action Card Balance Changes and Bug Fixes
Max hand design changed – on full max hand size, you no longer draw a card.
Fixed typos on cards and associated notifications
Fixed Grassroots Donations card to target a state
Fixed Insider Informant card to only steal 1 card instead of 4
Card balancing
Lobbying Team
Lobbyist
Mentor
Parent Teacher Forum
Party Hotshot
Grassroots Protest
Stump Speech Expert
Gameplay adjustments and Quality of Life improvements
Political Opportunity – Nearby Natural Disaster
Issues
Fixed randomize issues option
General issue balance pass to improve accuracy of top state issues
Revised titles and descriptions of certain issues for clarity
Primaries
Fixed issue where you couldn’t drag the map view in political strategy mode
Added automatic bobbling to candidates in debates mode when entering the level or responding to questions