The Political Machine 2024 v1.11 brings Game Balance Changes and Quality of Life Adjustments
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As the political landscape continues to evolve, so does The Political Machine 2024. The latest update, v1.11, is here, and it’s packed with changes that directly address player feedback, game quality, and balancing. Here’s a look at the highlights of this update.
Core Improvements
The core of this update focuses on refining the gameplay experience and ensuring a balanced and fair political battleground. One of the standout changes is the enhancement of the No Card Mode, which now includes War Room and Endorsement functionalities. This adds a new layer of strategy without overwhelming players with cards, catering to those who prefer a streamlined experience.
Balance changes have also been a major focus. To curb overpowered strategies and excessive funds, significant adjustments have been made. Notably, there is now a War Room usage limit per turn, and the cost of operatives increases with each purchase. These changes promote a more diverse and balanced approach to political campaigning.
In addition to these gameplay changes, the custom candidate creator has received a substantial update. Players can now enjoy creating even more unique candidates with the addition of new parts, including various body, head, ear, eyebrow, nose, hair, glasses, eye, and mouth options. This enhancement allows for greater personalization and creativity.
Improved No Card Mode
The No Card Mode has seen significant improvements. War Room and Endorsements functionalities are now integrated, offering more strategic depth without the complexity of managing cards. Additionally, Political Capital and Political Capital Buildings have been re-enabled to account for Endorsements usage, ensuring a balanced approach.
Balance Changes
The balance changes aim to limit overpowered War Room strategies and manage funds more effectively. The War Room now has a usage limit per turn, and operative costs increase by 10% with each purchase. Various Political Action Cards have also seen their fund gains and boosts decreased, making it more challenging to accumulate excessive funds and promoting a more balanced financial landscape within the game.
Event Adjustments
Several events have been adjusted to ensure a more balanced gameplay experience. For instance, the Big Pharma Offer's accepting fund gain has been decreased, and the Mysterious Photographer's base cost option spend has been increased. These changes ensure that events provide a balanced challenge and reward structure.
New Custom Candidate Creator Parts
The custom candidate creator has received a substantial update, allowing players to further personalize their candidates with a variety of new parts. These enhancements allow for greater creativity and personalization, making the game even more engaging and enjoyable.
Gameplay Adjustments and Quality of Life Improvements
Several gameplay adjustments and quality of life improvements have been made to enhance the overall experience. Players can now seamlessly transition from a Primaries win to a Presidential game. The issue where randomized issues persisted between games has been fixed, and the War Room tutorial has been updated to reflect the new changes. Additionally, events that give cards will no longer appear in No Card Mode, and the HQ visual duplication glitch has been fixed.
The Political Machine 2024 v1.11 update is a testament to the developers’ commitment to listening to player feedback and continuously improving the game. Whether you’re a seasoned political strategist or a newcomer, these changes promise a more balanced, engaging, and enjoyable experience. So, gear up and dive back into the political fray with these exciting updates!
Full Changelog:
Core
Improved No Card Mode including added War Room and Endorsement functionality.
Balance Changes, most notably a War Room usage limit per turn.
Added brand new parts into custom candidate creator.
Bug fixes and Quality of Life improvements.
Improved No Card Mode
Balance Changes
The goal of these balance changes is to limit overpowered War Room strategies and excess funds.
War Room
Added War Room usage limit per turn.
Added 10% increase in operative cost every time the operative is bought.
Increased Cheerleader initial cost from 300K to 500K.
Decreased Fixer initial cost from 1.2M to 800K.
Decreased Activist Judge initial cost from 1.5M to 1.2M.
Funds Reworks
Political Action Cards
Grassroots Donations
Donation Drive
Big Donor
Unsavory Donor
Party Figurehead
Party Planner
Event Coordinator
Mysterious Donors
Events
Big Pharma Offer
Mysterious Photographer
Reply All
New Custom Candidate Creator parts
Body
Heads
Slim, Chin, Elderly, Cheeky, Classy, Rigid, Wide Cheek, Bagged
Ears
Eyebrows
Nose
Arrowhead, Ball, Large, Wider, Triangle
Hair
Short Cut, Sleek, Slick, Chunk, Wigged, Crisp, Little Bald, Little Flow
Glasses
Eyes
Squint, Bags, Somber, Eager, Focused, Hexed
Mouth
Founder Smirk, Thick Smirk, Modest Dimples, Big Dimples, Shiny Teeth, Grin Smirk, Neutral Smirk, Big Teeth
Gameplay adjustments and Quality of Life improvements
Added Cohesive Primaries to Presidential game flow – if you win a Primaries game, you can go straight to a Presidential game.
Fixed Randomized Issues logic persisting between games.
Updated War Room tutorial text to account for card limits, price increases, and No Card Mode functionality.
Ensured events that give cards do not appear in No Card Mode.
Fixed HQ visual duplication glitch.